This study was conducted under Duke University IACUC protocol A122-21-06, and all procedures conducted adhered to the approved guidelines. IRB approval was not required, as the data collected involved only dogs was classified as "Non-Human Subject Research."
Subjects
Subjects (n = 32) consisted of all healthy, adult male and female dogs of various breeds, all over one year of age. Breed and size were not restricted to maximize generalizability across companion dogs. Dogs were recruited from the Raleigh-Durham area via flyers and social media advertisements. See Supplementary Table 1 for demographic information. All owners completed a health screening survey and a consent form prior to subjects’ study participation.
Procedure
Testing Arena Setup
All testing was conducted between February 2021 and April 2024 and took place in a quiet testing room with bright lighting at the Duke Canine Cognition Center, at Duke University, in Durham, NC. All testing took place during the daytime between the hours of 9 am and 4 pm. For all tests, dogs were placed in an 8’ x 13.5’ enclosed testing arena (Fig. 1) that contained two 2.75’x 2.75’ “choice boxes” (CBs) in each corner, separated from the main arena by an x-pen gate. In each trial, the subject (S) was allowed to freely explore both sides of the arena, with each containing a distinct stimulus (human, dog, toy, food). All stimuli were kept in a separate room from the subject prior to testing. Subjects were video recorded live, for later offline automated tracking as described below, to measure relative time spent interacting with each stimulus. Subjects were not food or water restricted for the purpose of testing, and water was available ad libitum within the chamber. Brown noise was on during all testing to reduce auditory distractions (i.e. stopwatches, ambient noise, etc.). All tests were filmed with a ceiling-mounted wide-angle camera (Basler aca2500-60uc recorded with Basler Pylon Viewer 6.1.15.7395 at 40 fps) that was positioned ~ 9.5 ft from the floor.
General Methods for Social Preference Assay
Prior to behavioral testing, all subjects were familiarized to the testing room for at least 10 minutes. In each trial type, a handler (H) opened or reached over the arena gate and placed the subject (S) on the ground at the midline of the arena. After an experimenter (E) indicated “Start”, H released the subject and closed the door to the testing room so that the subject was alone in the arena. S was allowed to freely explore the arena for 3 minutes while E watched the subject via a monitor. During the trial, S could approach either stimulus box and interact with the stimulus through the x-pen gate. After each trial, H removed the subject from the arena while the subsequent trial was being set up.
Testing was paused if a subject barked nonstop for 1–3 minutes or if they showed signs of extreme stress such as growling, hackles raised, or excessive panting. For each individual dog, all testing took place on the same day with all trial types in the same order (Table 1).
Table 1
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Trials/Stimuli
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Trial Length
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1) Baseline/Habituation
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3 min
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2a) Human vs. dog (1)
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3 min
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3) Dog vs. object
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3 min
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4) Human vs. object
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3 min
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5) Human vs. food
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3 min
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6) Dog vs. food
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3 min
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2b) Human vs. dog (Repeat)
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3 min
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Total
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~ 30 min
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Trial Types
In Habituation trials (Trial 1), no stimulus was present in either stimulus box (SB) so that the dog could acclimate to the arena.
In Human vs. Dog trials (Trials 2a and 2b), a familiar human stimulus (HS) sat on the floor cross-legged in one SB, and a familiar conspecific/dog stimulus (DS) in the other SB. HS was instructed to place both hands on the gate for S to sniff and that they should make eye contact with the subject during the task. HS was instructed not to make vocalizations or call the puppy over to them in any other way during the task.
In Dog vs. Object trials (Trial 3), an age-matched dog stimulus (DS) was placed in one SB, and an object stimulus (OS), a familiar brightly colored stuffed toy, was placed in the other SB for the duration of the trial.
In Human vs. Object trials (Trial 4), a familiar human was placed in one SB, and an object (a familiar brightly colored stuffed toy) was placed in the other SB for the duration of the trial.
In Dog vs. Food trials (Trial 5), a familiar human was placed in one SB, and an object (a familiar brightly colored stuffed toy) was placed in the other SB for the duration of the trial.
In Human vs. Food trials (Trial 6), a familiar human was placed in one SB, and a bowl of familiar food is placed in the other SB for the duration of the trial.
Design
The study was run as a battery of tests, in which subjects participated in all the trials in the same order and completed all tests on the same day. Each dog completed seven distinct trial types presented in a fixed order across all subjects. Trial types varied in structure (stimulus identity), but the sequence was held constant to allow for standardized comparisons. This approach was chosen intentionally to support our primary goal of examining individual differences in behavior across a consistent set of social contexts. By presenting trials in the same order, we could compare across individuals under identical testing conditions. Although this limits the ability to assess order effects, we prioritized interpretability of between-subject differences.
Scoring and Analysis
All analyses were conducted using an automated detection animal tracking software called Noldus, EthoVision (Version 15). For each trial, we defined a “zone” within the software, as a 2-foot radius surrounding the stimulus area in each chamber (e.g., conspecific, human, food bowl, or object) (Fig. 1; Supplementary Video 1). Each dog was tracked using standard automated detection methods, from the dogs’ centroid, across trials, and each trial was validated in its entirety for accuracy by a human observer. From the positional data, the amount of time spent within each zone was calculated in seconds. The amount of time spent in each zone was measured from the moment the subject’s body crossed into the 2-foot radius, until it exited the zone. This metric provided a reliable indicator of subject interaction with and proximity to the stimulus. For each trial type, the percentage of time spent in each zone was calculated for each subject as the proportion of time spent within the stimulus zone relative to the total trial duration.
To quantify each subject’s preference for a specific stimulus (e.g., conspecific vs. object), we calculated a Preference Index. This index was defined as the difference between the time spent interacting with the preferred stimulus (A) and the time spent interacting with the alternative stimulus (B), normalized by the total time spent within both stimulus zones, as follows:

Stimulus A refers to the primary or target stimulus of interest (e.g., conspecific), while Stimulus B refers to the alternative stimulus (e.g., object). ‘Time in Zone’ was defined as the cumulative time the subject’s centroid was located within 2 feet of the stimulus across the trial session. The preference index ranges from − 1 to 1, where a positive value indicates a greater preference for Stimulus A, and a negative value indicates a preference for Stimulus B. A value of 0 indicates no preference between the two stimuli.
Tail Wag
Some behaviors of interest, beyond zone time, could not be captured through positional tracking alone. We coded “tail wagging bouts,” as an additional measure of affiliative engagement. Specifically, tail wag was coded as the duration that each dog wagged its tail while located on the side of the room associated with either the familiar human or the familiar conspecific. Cumulative tail wagging duration (in seconds) was calculated from each annotated video recording across the human versus dog trial. A paired-samples t-test was conducted to compare the total time spent tail wagging on the human side versus the conspecific side.